Wednesday, 21 October 2009

PRP Idea 1

The usage of interactivity in contempary Cinema, the effect it has on a audience and story? When is it no longer a film and becomes a interactive game,

This idea came about due to the growing use of interactivity in cinema since 2007, the problem is:
Interactive cinema
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Interactive cinema tries to give the audience an active role in the showing of movies. The movie Kinoautomat by Czechoslovakian director Raduz Cincera presented in the Czech Pavilion in Expo '67 in Montreal is considered to be the first cinema-like interactive movie. The availability of computers for the display of interactive video has made it easier to create interactive movies.

Another newer definition of interactive cinema is a video game which is a hybrid between participation and viewing, giving the player - or viewer, as it were - a strong amount of control in the characters' decisions. A prominent pioneer of such a technique is the successful Hideo Kojima, whose gameplay often takes a priority to the storyline and long cutscenes. His game Policenauts, a point and click adventure game which has shootout sequences (that make use of the lightgun peripheral on the Sega Saturn version of the game), has a subtitle which reads "Interactive cinema" on the cover art of all versions of said game, which is an early example of a prominent game developer labelling their game as such. A recent incarnation of an idea similar to this one is Fahrenheit, (censored version released in US and Canada as "Indigo Prophecy") a game dubbed as "interactive cinema" by its France-based developer, Quantic Dream.

2007 saw the release of North America's first interactive motion picture, the Canadian-produced Late Fragment. [1]

Other, earlier examples include Quantum Gate, Psychic Detective, The Dark Eye, The Wrong Side of Town, Johnny Mnemonic, Uncompressed, The Vortex, The X-Files Game, The Gabriel Knight Series and The Wing Commander Series. All of which date from the early to late 1990's.

-Is digital technology effecting jobs in the industry?
Now due to digital technology, are jobs being loss in the industry. Such as Stunt Experts are being used less due to digital effects and with James Camerons 'Avatar' where '75% of the Film is CGI and didnt use cameras due to Motion Sensor Pads' will this decrease the jobs.
(BBC.com,James Cameron Interview)

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